Second Son also capitalizes on its strengths by making combat about precision (if you go the Good route as I did), and downplaying the climbing elements seen in previous inFamous titles. The resultant art is fun to see, though, and if the controls are too aggravating, the events are entirely optional after the initial tagging sequence. The motion control for these is suspect at best. These sequences require you to turn the controller on its side and shake it up like a spraycan, holding down the trigger to fill in the cardboard stencils before you. Delsin is Seattle's own Banksy, dotting the cityscape of Seattle with stencil-sprayed political statements and jokes. One interesting decision, though, was to use the motion controls inherent to the DualShock 4 controller for a graffiti minigame.
Most of the side missions do a good job of giving you opportunities to use these powers. There are two other powers introduced later in the game, though they aren't quite as interesting as the first powers despite each being cool in their own right. Smoke and neon powers are both fun to use and, while similar, have different play-styles that are going to push players to one or another depending on the situation.
INFAMOUS FIRST LIGHT FETCH COSTUME SERIES
Familiarity will augment your experience, but those new to the series won't feel like they're missing anything. None of this would matter, of course, if Sucker Punch hadn't made this game a blast to play.įans of the series will find a lot of familiar stuff here, but the change of scene and protagonist gives new fans an entry point into the series. Instead, it provides the character with a worldview, a history, and a goal to pursue without it feeling like a cheap co-opting of local history.
INFAMOUS FIRST LIGHT FETCH COSTUME UPDATE
I could imagine the game – a game where any kind of superpower is possible – banking on this background and looting it for animal and nature powers, like an update to the corny BraveStarr cartoon I barely remember from the late 80s. Sucker Punch does well incorporating this background into the game without forcing it. Some people might find is rebellious punk attitude off-putting, but Second Son does a good job of incorporating his worldview into the activities and writing.ĭelsin Rowe is a member of a Native American tribe, and his connection to the tribe provides the impetus for his journey to Seattle alongside his brother Reggie. He's a more interesting character than Cole ever was right from the beginning. Delsin is a huge improvement in this respect. One of the downfalls of the series, though, has been with the main character, Cole McGrath, not being too interesting and the writing not really supporting him being anything other than a – pun intended – conduit through which the player can experience the game.